Interactive documentaries: If you’re using virtual reality, have more than a gee-whiz reason

Mediashift :: Is interactive documentary about letting a viewer choose their own adventure (Ted Biggs and Angad Bhall’s The Deeper They Bury Me), about making work that viewers provide input to (Kyle McDonald’s Exhausting a Crowd, Ross Goodwin’s word.camera), or about creating systems, such as games (Tracy Fullerton, Walden: A Game), that viewers can tell their own stories with? 

Read Patricia Aufderheide, mediashift.org